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<title>Omnihedron Games: Recent Posts</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/</link>
<description>The Home of 'Duty & Honour' and 'Beat to Quarters'</description>
<language>en</language>
<pubDate>Fri, 18 May 2012 22:40:43 +0000</pubDate>

<item>
<title>mountzionryan on "BtQ love on the Canon Puncture show"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=158#post-1036</link>
<pubDate>Thu, 17 May 2012 17:11:25 +0000</pubDate>
<dc:creator>mountzionryan</dc:creator>
<guid isPermaLink="false">1036@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;I did a Game Advocate episode of Canon Puncture.&#60;br /&#62;
&#34;Game Advocates is a series of interviews about a single game, not with the game designer(s) but with people who have thoroughly played the game. In Game Advocates we ask about how the game plays, what’s fun about it, possible pitfalls for new players, and why this and not another game.&#34;&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://www.canonpuncture.com/?p=2090&#34; rel=&#34;nofollow&#34;&#62;http://www.canonpuncture.com/?p=2090&#60;/a&#62;
&#60;/p&#62;</description>
</item>
<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1035</link>
<pubDate>Tue, 03 Apr 2012 08:01:44 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1035@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Thanks very much Pete its no problem I will carry on testing it myself with my group as and when family commitments allow! &#60;/p&#62;
&#60;p&#62;I am going to upload an updated file later this week which contains some of the background material on my setting and the period as a whole. I will let everyone know here on the forum when done so they can download the latest draft.&#60;/p&#62;
&#60;p&#62;Mike
&#60;/p&#62;</description>
</item>
<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1034</link>
<pubDate>Mon, 02 Apr 2012 18:29:19 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1034@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hello Mike&#60;/p&#62;
&#60;p&#62;I'm struggling to fit in some scheduled play with my regular gaming group so actual play-testing might not be possible.  My &#34;rules lawyer&#34; player likes the rule-set you produced and we are all intrigued by the setting and such.  I think you've got to pursue it and trial it at some conventions.  I'd buy it.&#60;/p&#62;
&#60;p&#62;Pete
&#60;/p&#62;</description>
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<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1033</link>
<pubDate>Fri, 02 Mar 2012 20:21:13 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1033@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;All Good.  Makes sense.
&#60;/p&#62;</description>
</item>
<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1032</link>
<pubDate>Thu, 01 Mar 2012 08:20:53 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1032@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Thanks Pete happy to try and explain a little further.&#60;/p&#62;
&#60;p&#62;The different types of Challenge are purely for the creation of Adventures the same reason I introduced plot ideas and twists into the campaign creation, mechanically they are identical to the main rules. They are strictly for the GM's benefit to help guide and be a little more specific when coming up with their own challenges.&#60;/p&#62;
&#60;p&#62;The spell system you see in the current file is considerably trimmed down. The original draft included much more in depth rules for each spell, namely duration, range, area of effect, relevant tests etc. My players didn't like it as it slowed down the game and made it more like a 'traditional' RPG. One of the reasons we moved away from that sort of game is they preferred a more narrative approach i.e. more role play less math (must be an age thing they are all over 38 years old!)&#60;/p&#62;
&#60;p&#62;Also bear in mind the spells listed are only examples to give you an idea of the types of spell under each 'school'. The idea being that players should create (in consultation with the GM) their own spells to suit their character or for the more skilled 'on the fly' spells.&#60;/p&#62;
&#60;p&#62;I hope this sheds some light if not please ask away :)
&#60;/p&#62;</description>
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<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1031</link>
<pubDate>Wed, 29 Feb 2012 20:25:39 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1031@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hello Mike&#60;/p&#62;
&#60;p&#62;I'm struggling to see how the extra rules on different types of challenge actually work.  The text suggests they are linked to measures but I can't seem to find how this changes anything mechanically?  Also, are the spells to vague in their effects from a mechanics point of view?&#60;/p&#62;
&#60;p&#62;Pete
&#60;/p&#62;</description>
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<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1030</link>
<pubDate>Wed, 29 Feb 2012 13:09:28 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1030@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Compliments indeed thank you very much Neil and I hope things are getting better for your goodself.&#60;/p&#62;
&#60;p&#62;I removed the combat skills from the game rules and converted a couple of them to semi-related Traits.&#60;/p&#62;
&#60;p&#62;The artwork is now finished for the Bestiary* and Rogues Gallery*, I am still tweaking the Background* chapter - I am also working on a chapter describing the period as a whole (rather than mythos specific) just to add a bit of period detail.&#60;/p&#62;
&#60;p&#62;Be interested to see how the play throughs go especially the major alterations I made to creating Adventures and of course Magick.&#60;/p&#62;
&#60;p&#62;Thanks everyone so far, once completed and providing all are happy I would like to sort out some sort of arrangement with the site about hosting the product?&#60;/p&#62;
&#60;p&#62;* Coming soon to the Dropbox version.&#60;/p&#62;
&#60;p&#62;Mike&#60;br /&#62;
aka. Neopagan
&#60;/p&#62;</description>
</item>
<item>
<title>Neil Gow on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1029</link>
<pubDate>Tue, 21 Feb 2012 20:18:07 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1029@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Wow! Thats a really thorough piece of work there. I'm impressed.&#60;/p&#62;
&#60;p&#62;I agree with the fighting skills comments from Lemur. There's a reason why the main rules don't combine Weapon Skills and Weapon Cards too. Too many cards.&#60;/p&#62;
&#60;p&#62;I'm looking forward to where this goes. You are the first person who has said they were going to thoroughly hack Empire who has actually gone and done it proper!
&#60;/p&#62;</description>
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<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1028</link>
<pubDate>Mon, 20 Feb 2012 20:08:33 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1028@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hello Mike&#60;/p&#62;
&#60;p&#62;I fully understand with regard to setting.  I'll try to get my gaming group to have a few sessions and get back to you.  They all have the rules now to fully digest.&#60;/p&#62;
&#60;p&#62;Pete
&#60;/p&#62;</description>
</item>
<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1027</link>
<pubDate>Sun, 19 Feb 2012 21:12:47 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1027@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Thanks Pete valid comments keep them coming. &#60;/p&#62;
&#60;p&#62;I agree with you on the combat skills it is the one thing that hampered my play throughs. I was thinking about making them being optional and let the players decide. &#60;/p&#62;
&#60;p&#62;I do already have a background chapter that includes the 'mythos' so to speak as well as bestiary and a rogues gallery. The existing file contains the 'rules' so to speak whereas the 'fluff' (without the negative undertones) I have kept back intentionally. &#60;/p&#62;
&#60;p&#62;I am doubly pleased with the history and the setting I have come up with but it is my baby (if you follow) once the rules are done to death and foolproof I will add the extra chapters in and release an up to date file.&#60;/p&#62;
&#60;p&#62;Oh and I forgot to mention most of the original art is missing in that file at the moment - the images there are public domain just to fill it out and add a little atmosphere. Despite the modern stylings they are in fact contemporary and from the period.&#60;/p&#62;
&#60;p&#62;Mike&#60;br /&#62;
aka. Neopagan
&#60;/p&#62;</description>
</item>
<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1026</link>
<pubDate>Sun, 19 Feb 2012 19:57:30 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1026@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hello Neopagan&#60;/p&#62;
&#60;p&#62;Thanks for the link.  At first glance, it all looks good.  Nicely presented.&#60;/p&#62;
&#60;p&#62;I'm not sure about having brawling, musketry and fencing skills.  The card pools will become too large if you have the combat based skills so I would ditch them.&#60;/p&#62;
&#60;p&#62;The magic system seems well put together and in keeping with the &#34;feel&#34; of the system.  For me it needs some mythos to hang it on.  The light/dark contrast goes some way to address this but I think it would be easier to identify with it if there was some background to the setting which tied everything up a little tighter. &#60;/p&#62;
&#60;p&#62;For example, the aristocrats could all be dark magicians due to hedonistic pacts with devils or it might be that the magic is based around celtic legends etc. As it stands it feels a little lightweight compared to D&#38;#38;H and BtQ in that it needs a selling point beyond having &#34;magic&#34; in order to make it sexy.&#60;/p&#62;
&#60;p&#62;I'll try and squeeze a few sessions in with my gaming group and see how it plays out.&#60;/p&#62;
&#60;p&#62;Cheers&#60;/p&#62;
&#60;p&#62;Pete
&#60;/p&#62;</description>
</item>
<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1025</link>
<pubDate>Thu, 16 Feb 2012 23:57:46 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1025@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Okay guys thanks for the support I have uploaded the latest draft to this location:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://dl.dropbox.com/u/62413762/F%26F/Faith%20or%20Fortune.pdf&#34; rel=&#34;nofollow&#34;&#62;http://dl.dropbox.com/u/62413762/F%26F/Faith%20or%20Fortune.pdf&#60;/a&#62;&#60;/p&#62;
&#60;p&#62;As I touched on before this is still a work in progress and is still pretty organic but please it needs to be tested and played. Any genuine feedback, criticism and suggestions are gratefully received.
&#60;/p&#62;</description>
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<item>
<title>sexylemur on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1024</link>
<pubDate>Wed, 15 Feb 2012 17:34:07 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1024@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;I'd be happy to contribute too.  I can do email or google docs if thats easier. Dropbox works too.&#60;/p&#62;
&#60;p&#62;Pete
&#60;/p&#62;</description>
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<item>
<title>Ladegard on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1023</link>
<pubDate>Wed, 15 Feb 2012 13:24:16 +0000</pubDate>
<dc:creator>Ladegard</dc:creator>
<guid isPermaLink="false">1023@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;I'd be happy to give it a look over and see if I can make any suggestions.  Do you have a dropbox or something where I can grab it, or would you prefer to send it in an email?
&#60;/p&#62;</description>
</item>
<item>
<title>Neopagan on "The Next Few Months for Omnihedron"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=56#post-1022</link>
<pubDate>Wed, 15 Feb 2012 09:58:24 +0000</pubDate>
<dc:creator>Neopagan</dc:creator>
<guid isPermaLink="false">1022@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Right been a while I know and I appreciate Neil has some personal issues to overcome. However I have now completed Faith or Fortune including the Magick system. I am looking for people to test the game out and offer me feedback, if I have any takers then please let me know how to get a secure PDF version to you!
&#60;/p&#62;</description>
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<item>
<title>mcellis on "I Ran B2Q for our Podcast"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=157#post-1021</link>
<pubDate>Sun, 22 Jan 2012 18:52:21 +0000</pubDate>
<dc:creator>mcellis</dc:creator>
<guid isPermaLink="false">1021@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;So last weekend I ran a game of Beat to Quarters for my group and then we podcasted about our experience. I had a lot of reservations about trying to run it, but taking a chance to actually play it helped quiet just about all of my concerns, and we had a blast.&#60;/p&#62;
&#60;p&#62;I'm sure I messed up a few of the rules and the adventure was very much off the cuff, but I now really want to run it again. And I think Will, one of my players is going to run it at one of the local LA conventions in February.&#60;/p&#62;
&#60;p&#62;If anyone would like to give the podcast a listen here is the link to Beat to Quarters on Actual People, Actual Play:&#60;/p&#62;
&#60;p&#62;&#60;a href=&#34;http://apap.libsyn.com/webpage/episode-71-beat-to-quarters-frenchmen-and-pirates-and-harems-oh-my-&#34; rel=&#34;nofollow&#34;&#62;http://apap.libsyn.com/webpage/episode-71-beat-to-quarters-frenchmen-and-pirates-and-harems-oh-my-&#60;/a&#62;
&#60;/p&#62;</description>
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<item>
<title>sexylemur on "CSA????"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=156#post-1020</link>
<pubDate>Sun, 18 Dec 2011 18:24:44 +0000</pubDate>
<dc:creator>sexylemur</dc:creator>
<guid isPermaLink="false">1020@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Did anybody ever get a US civil war hack sorted?  If so, post and update us.  I'm thinking about looking into it in more detail but don't want to reinvent the wheel if there is already some material out there.&#60;/p&#62;
&#60;p&#62;What say you?
&#60;/p&#62;</description>
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<item>
<title>evilgaz on "What Now for Omnihedron Games?"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=155#post-1019</link>
<pubDate>Mon, 31 Oct 2011 12:26:10 +0000</pubDate>
<dc:creator>evilgaz</dc:creator>
<guid isPermaLink="false">1019@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;No worries Neil, you go for what's important.  After our conversation at Furnace, there may well be more for Empire! in the future, if not from your own stable, but I'm not going to going making promises I can't keep...  ;)&#60;/p&#62;
&#60;p&#62;For now, I'll keep running your games at conventions here and there.  You've provided us with a good game, the RPG community can fill in the blanks for now!&#60;/p&#62;
&#60;p&#62;Thanks for posting.
&#60;/p&#62;</description>
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<title>Neil Gow on "What Now for Omnihedron Games?"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=155#post-1018</link>
<pubDate>Wed, 26 Oct 2011 12:39:51 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1018@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Thats EXACTLY the situation I want to avoid.
&#60;/p&#62;</description>
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<item>
<title>dpmcalister on "What Now for Omnihedron Games?"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=155#post-1017</link>
<pubDate>Wed, 26 Oct 2011 12:31:12 +0000</pubDate>
<dc:creator>dpmcalister</dc:creator>
<guid isPermaLink="false">1017@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Thanks for this Neil. While I'm sad that there won't be any new Empire! stuff for a while, I'd much rather you took the time to recharge your batteries. Thanks also for letting us know. I've been caught out in the past by a couple of companies that either just disappeared for a few years after promising releases or just kept saying &#34;soon&#34; but never releasing anything.&#60;/p&#62;
&#60;p&#62;Enjoy the break :)
&#60;/p&#62;</description>
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<item>
<title>Neil Gow on "What Now for Omnihedron Games?"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=155#post-1016</link>
<pubDate>Wed, 26 Oct 2011 08:38:43 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1016@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;It has been a tough year.&#60;/p&#62;
&#60;p&#62;For those that know me personally, the reasons for this will be abundantly obvious. For those that don't it has been all the usual 'real life' issues which impact adults in a teetering economy and parents in a growing family. Things are fine now, but it has become abundantly apparent that there isn't enough time or mental focus in the day to do everything. Something has to slip and at the moment it looks like the game development side of Omnihedron Games.&#60;/p&#62;
&#60;p&#62;Its taken me a while to come to this decision, and I have been party to some excellent counsel from some very dear and learned friends. One of those people has constantly told me 'Come back in six months' rather than 'Close it down!' and I'm leaning more towards his advice. It seems better suited to my plans. I have also learned a valuable lesson - one which I am not too big to admit I was told about and then ignored. I promised before I could deliver. That is a cardinal sin in any sort of development and one I am nto too proud to say I feel a little embarrassed about.&#60;/p&#62;
&#60;p&#62;Another upshot of this strangulation of my time has been a rapid decline in the customer service I could provide - either in forum feedback or postal delivery times. I have prided myself on high levels of community engagement and customer service and I will not stand by and watch them be eroded.&#60;/p&#62;
&#60;p&#62;So, what is the upshot.&#60;/p&#62;
&#60;p&#62;1. Any products in the Empire! line which have been previously announced are on hiatus. This includes:&#60;/p&#62;
&#60;p&#62;	Vive Le Empereur - the French book for D&#38;#38;H&#60;br /&#62;
	The Rise of the Zulu - the Anglo-Zulu war book for D&#38;#38;H&#60;br /&#62;
	Empire! - the setting free developers kit&#60;br /&#62;
	Duty &#38;#38; Honour Revised Edition - the cleaned up version&#60;/p&#62;
&#60;p&#62;2. Sales of Omnihedron Books will be available via Lulu and rpgnow.com as per usual, but I will be ceasing direct sales on my website, for now.&#60;/p&#62;
&#60;p&#62;So what, I hear you cry?&#60;/p&#62;
&#60;p&#62;Well, I want to underline two things.&#60;/p&#62;
&#60;p&#62;First off, this does not mean that I am finished with the games design thing. I just need to get my bearings again without the weight of expectation on my shoulders and focus my energies on some other areas in life. Like Obidiah Hakeswill, I'll be back in the future. &#60;/p&#62;
&#60;p&#62;Second, I hate dangling threads. I hate having things in that grey area state of 'I dunno, maybe, maybe not'. Something either is, or it isn't and I think its fair for people to have fair expectations of what is and isn't going to happen. &#60;/p&#62;
&#60;p&#62;Which brings me to my third point. I'd just like to apologise for not following through on the promises of those books. I know there are people who have supported me and promoted me throughout my time doing this insane project and people who have really been looking forward to some of these. I'm very sorry folks. Its a lesson in humility and arrogance that I will not need to take twice.&#60;/p&#62;
&#60;p&#62;So there you have it. The plan is head down, sort things out in real life and then come back with a stronger foundation.&#60;/p&#62;
&#60;p&#62;Neil
&#60;/p&#62;</description>
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<title>dpmcalister on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1015</link>
<pubDate>Fri, 21 Oct 2011 12:10:55 +0000</pubDate>
<dc:creator>dpmcalister</dc:creator>
<guid isPermaLink="false">1015@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;I hid it well - have you not noticed how long my hair is now? ;)
&#60;/p&#62;</description>
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<item>
<title>evilgaz on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1014</link>
<pubDate>Fri, 21 Oct 2011 11:43:31 +0000</pubDate>
<dc:creator>evilgaz</dc:creator>
<guid isPermaLink="false">1014@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;You were in the Forces for a long time mate, they shoot hippies ;)
&#60;/p&#62;</description>
</item>
<item>
<title>dpmcalister on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1013</link>
<pubDate>Fri, 21 Oct 2011 10:37:09 +0000</pubDate>
<dc:creator>dpmcalister</dc:creator>
<guid isPermaLink="false">1013@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Are you implying that I'm not hippy enough? ;)
&#60;/p&#62;</description>
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<item>
<title>evilgaz on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1012</link>
<pubDate>Fri, 21 Oct 2011 09:37:42 +0000</pubDate>
<dc:creator>evilgaz</dc:creator>
<guid isPermaLink="false">1012@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;blockquote cite=&#34;dpmcalister&#34;&#62;&#60;p&#62; Are you going to run any of this cool shizzle at Conception? &#60;/p&#62;&#60;/blockquote&#62;
&#60;p&#62;Well, that all rather depends on whether it goes okay when I run it the first time... ;)&#60;/p&#62;
&#60;p&#62;I'm planning to be at Conception, so there's every chance, and I've got a strong (by D&#38;#38;H standards) plot / encounter path to follow, so it should be okay for non-hippies too! ;)
&#60;/p&#62;</description>
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<title>dpmcalister on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1011</link>
<pubDate>Thu, 20 Oct 2011 22:05:44 +0000</pubDate>
<dc:creator>dpmcalister</dc:creator>
<guid isPermaLink="false">1011@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Are you going to run any of this cool shizzle at Conception for us poor mortals who can't get to Indiecon?
&#60;/p&#62;</description>
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<title>evilgaz on "Pendragon / D&#038;H Mash-up for IndieCon"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=154#post-1010</link>
<pubDate>Thu, 20 Oct 2011 20:35:16 +0000</pubDate>
<dc:creator>evilgaz</dc:creator>
<guid isPermaLink="false">1010@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Howdy&#60;/p&#62;
&#60;p&#62;I'm going to be running the following at IndieCon, possibly with new battle rules based on Ship to Ship combat from BtQ.  I could even use tarot cards instead of normal playing cards, if I was inclined to buy enough decks.  Its new and its old, its fresh and exciting.  Be there or be square you hippies.&#60;/p&#62;
&#60;p&#62;Scenario: The Prince and the Pauper&#60;br /&#62;
System: Empire! (Duty &#38;#38; Honour)&#60;br /&#62;
Setting: Pendragon&#60;br /&#62;
GM: Evilgaz&#60;/p&#62;
&#60;p&#62;Saxons have raided good Christian lands for some time now and punitive raids have been returned, but now they have invaded in force and the Lord has sent his son with an army to put an end to their predations once and for all. The good Knight is untried in battle, but speaks with authority, he takes his young nephew as squire, an impressionable, but good-hearted lad full of dreams of winning his spurs. A grizzled sergeant looks with world-weary eyes on the army, eager to root out shirkers, there's no room for them here; a Yeoman scarred from the lash has made a career of not getting blamed for anything ever again, yet is the cause of much mischief. Last of all a poor farmer, a levy, yearns to return home to his family and harvest, and whispers in dark corners, convincing others to join his cause...&#60;/p&#62;
&#60;p&#62;The Prince and the Pauper is a Pendragon / Duty &#38;#38; Honour mash-up for five proactive players
&#60;/p&#62;</description>
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<title>Neil Gow on "Grog (Fail Critically)"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=153#post-1009</link>
<pubDate>Thu, 06 Oct 2011 18:44:20 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1009@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;*shakes head*&#60;/p&#62;
&#60;p&#62;Yeah, thats utter bollocks. It would be what you suggest, but thats not a mechanic that has been used anywhere else. So yes, if the 'Grog' wins, and gets a critical, you are totally ****-faced.&#60;/p&#62;
&#60;p&#62;Neil&#60;/p&#62;
&#60;p&#62;ps. See you at the weekend, for fun and frolics
&#60;/p&#62;</description>
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<title>evilgaz on "Grog (Fail Critically)"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=153#post-1008</link>
<pubDate>Wed, 05 Oct 2011 12:31:01 +0000</pubDate>
<dc:creator>evilgaz</dc:creator>
<guid isPermaLink="false">1008@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Howdy&#60;/p&#62;
&#60;p&#62;I've been perusing the rules again and the section in BtQ about Grog, it mentions that someone may &#34;fail critically&#34; but I can't find a reference to that elsewhere in the book.&#60;/p&#62;
&#60;p&#62;Is this something that was in the original draft and removed, or have I missed it?  How does one critically fail?  (You personally fail, but the GM gets at least a critical success?)&#60;/p&#62;
&#60;p&#62;Cheers&#60;/p&#62;
&#60;p&#62;Gaz
&#60;/p&#62;</description>
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<title>Wyldman on "Single Player Game"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=150#post-1007</link>
<pubDate>Wed, 31 Aug 2011 15:17:23 +0000</pubDate>
<dc:creator>Wyldman</dc:creator>
<guid isPermaLink="false">1007@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hi Neil!&#60;br /&#62;
Thanks so much for your reply!&#60;br /&#62;
I have been in Australia for the last couple of weeks, so forgive the lateness.&#60;br /&#62;
You are too kind! Worrying about whether you have replied to me or not!&#60;br /&#62;
Anyway, it's been awhile since I have run Duty and Honour, but looking back at my post, I think I remember what the heck I was on about.&#60;br /&#62;
I appreciate the idea of only using cards for Player Characters, but I think the reason I was considering using NPC cards was because of the assistance they can give to the player in a situation.&#60;br /&#62;
I think I generally understand what you're saying.&#60;br /&#62;
I think I was trying to make it 'fair' on the PC by giving him more assistance via NPCs.&#60;br /&#62;
Generally in other games, I would only use dice sparingly, and with NPCs only if I think there is a reason... The same way we do for PCs. We ensure that the dice are not in charge of the game and only roll them if we think there is a chance that the character could fail or if he's trying to do something crazy. Other than that, I let my players get away with reasonable things.&#60;br /&#62;
I really like the way Duty and Honour works and I enjoy the way the skills translate. I like the quick combat system, it's much easier not to get bogged down.&#60;br /&#62;
Anyway, thanks very much for the reply!
&#60;/p&#62;</description>
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<title>Neil Gow on "Single Player Game"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=150#post-1006</link>
<pubDate>Wed, 10 Aug 2011 23:03:44 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1006@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Oh My Giddy Aunt! So many apologies - this post completely passed me by. How? I have no idea. Post blindness maybe? (I am getting on...hehehe)&#60;/p&#62;
&#60;p&#62;Allocation of discipline is about giving orders. In a skirmish challenge, each person is doing one action which contributes to the wider success or failure of the group. An officer can 'order' someone to do something and boost their card pool using Discipline. They use it for the thing they are being given orders to do, which as per the nature of the rules, should be the only thing they are doing!&#60;/p&#62;
&#60;p&#62;In a normal game, you play the group of characters who are part of a larger (and very much in-the-background) company. One of the crucial design ideas is that the actions of the characters are the important thing, rather than the actions of the ephemeral NPC masses. In fact the actions of the characters dictate the outcome for those masses.&#60;/p&#62;
&#60;p&#62;So no cards for the extras. They have to suck their fate up.&#60;/p&#62;
&#60;p&#62;Which does raise the question of what happens 1-on-1 and the answer is, I suppose, that the player would do a simple challenge or an opposed challenge, but not a skirmish one? It does take something from the game but it seems the correct answer. I'll have a think on about this one.&#60;/p&#62;
&#60;p&#62;And I hope your cold got better!&#60;/p&#62;
&#60;p&#62;Neil
&#60;/p&#62;</description>
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<title>DaBoss1 on "Recomended Reading - The Fort by Benard Cornwall"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=152#post-1005</link>
<pubDate>Sat, 02 Jul 2011 16:49:38 +0000</pubDate>
<dc:creator>DaBoss1</dc:creator>
<guid isPermaLink="false">1005@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Hey all&#60;/p&#62;
&#60;p&#62;just read the &#34;The Fort&#34; by Bernard Cornwall describing the ill fated Penobscot Expedition in 1779.&#60;/p&#62;
&#60;p&#62;Not only is an excllent and intriguing read but it has really good possibilities for a D+H / BTQ scenario / Campaign.&#60;/p&#62;
&#60;p&#62;as it describes on the back cover:&#60;/p&#62;
&#60;p&#62;three small Royal navy ships, 750 British soliders defend a fort on the New England seaboard against 41 American ships and 900 men.&#60;/p&#62;
&#60;p&#62;There are a great series of characters, skirmishes and battles on both sides - including Sir John Moore (many here will doubtless recognise) as an eager junior officer and Paul Revere who shows a very dark side ot his character.&#60;/p&#62;
&#60;p&#62;enjoy :)
&#60;/p&#62;</description>
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<title>Thunder God on "Zulus"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=151#post-1004</link>
<pubDate>Thu, 23 Jun 2011 17:55:48 +0000</pubDate>
<dc:creator>Thunder God</dc:creator>
<guid isPermaLink="false">1004@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Too bad it did not seem to work out well for a book now but I am encouraged by the prospect of seeing a small source book of the material!  &#60;/p&#62;
&#60;p&#62;I know that there is no timescale but sign me up for a copy as soon as it is good to go!  I think it would make a great short campaign for D&#38;#38;H
&#60;/p&#62;</description>
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<title>Neil Gow on "Zulus"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=151#post-1003</link>
<pubDate>Thu, 23 Jun 2011 09:41:45 +0000</pubDate>
<dc:creator>Neil Gow</dc:creator>
<guid isPermaLink="false">1003@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;I did a fair bit of prep for the Zulu book but in the end it was a very narrow and in some ways problematic subject (for a full book)&#60;/p&#62;
&#60;p&#62;However, I have been experimenting with some small format books recently and I hate to see stuff going to waste, so don't be shocked if it turns up as a one-shot, small scale source book. A primer.&#60;/p&#62;
&#60;p&#62;No timescale though
&#60;/p&#62;</description>
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<title>Thunder God on "Zulus"</title>
<link>http://www.omnihedron.co.uk/dutyandhonour/forum/topic.php?id=151#post-1002</link>
<pubDate>Tue, 21 Jun 2011 10:51:37 +0000</pubDate>
<dc:creator>Thunder God</dc:creator>
<guid isPermaLink="false">1002@http://www.omnihedron.co.uk/dutyandhonour/forum/</guid>
<description>&#60;p&#62;Just checking to see whatever became of the Zulu Wars supplement for D&#38;#38;H.  This is something I would love to see and remember it being tossed around on the forums eons ago.  Is it still in the plans or have other things overtaken it?
&#60;/p&#62;</description>
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