I really am a big fan of Herzberg’s Two Factor theory. There, I’ve said it. The idea that there are things (called Hygiene Factors (HFs)) that cause you dissatisfaction and stop you from being motivated, and others (Motivating Factors (MFs)) that cause you to be motivated seems obvious. Add in that simply eliminating the HFs doesn’t lead to motivation, and having lots of MFs doesn’t over-ride the HFs and well, it just makes a lot of workplace activity seem obvious. The colleague who cannot seem to go beyond the fact that someone gets paid more than him? The worker who is obsessed with how complicated changing a password is? Both are struggling with HFs that need to be dealt with.
But what does it have to do with gaming?