Category: Design

Entering Alt-History Mode!

  One of the features of the new version of Duty and Honour that I am the most thrilled about is the potential to finally create a game that can keep fans of historical...

#designgoals

#designgoals Ten years ago, I started the process of writing Duty & Honour. It was a very different time and if truth be told, I was a very different person. Gaming, in the intervening...

So Many Ideas and Not One Iota of Clarity

Welcome to my mind. I’m currently looking at five weeks off work with utter horror and almost anxiety. I have to do SOMETHING during that time and my mind inevitably turns to games design....

So… Novocastria?

Novocastria is a dream given form… no, sorry, that’s Babylon 5! Actually Novocastria is something that started out as a daydream, wandering around my home city of Newcastle and riffing off the place names...