Category: Game Play

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Improv, LDN and Chimaera

“punky electronica…kind of grime…kind of like…new-wave grime…but kind of maybe like more broken beats, but kinda dubby broken beats…but a lil bit kind of soulful….but kind of drum’n’bassy, but kinda more broken drum’n’bass like...

The 8 Session Campaign

The 8-Session Campaign Model I love an eight session campaign. For some people, this is hardly the start of a campaign, but for me it’s the perfect length to play really hard, address issues...

Who cares what year it is?

I’ve been thinking about “What year is it?” and why it winds people up? I think it’s not necessarily the specificity of it. It’s that we don’t mark ‘genre’ time in that way, except...

Killing in the Game of…

It was inevitable that the release of the Legends of Vox Machina would ignite a number of internet bonfires, because it seems impossible to write the words ‘Critical Role’ without battle lines being drawn...

To Boldly Go, Again!

After a few prelude sessions in the Original Series era, we’re ready to strike out into the Shackleton Expanse in the USS Dauntless using the Star Trek Adventures system by Modiphius, skillfully GMd by...