And now the work begins…
The first proper playtest of Duty & Honour v2 has come to an end and now I have a mountainous pile of notes and ideas to wrangle into an actual game text. Gaz, Martin,...
version 2.0
The first proper playtest of Duty & Honour v2 has come to an end and now I have a mountainous pile of notes and ideas to wrangle into an actual game text. Gaz, Martin,...
One of the things that has inadvertently evolved from our playtest campaign is a willingness to really deep dive into the core mechanics and structures of the game and question them. We have already...
I have a confession: I have always found writing adventures for Duty & Honour to be a difficult task. I just find it exceptionally difficult to codify onto paper the way I run games...
It’s the mix of military and personal missions that makes this game tick. One minute you’re trying to get your neck out from under the boot of a Portuguese crime lord (and replace it...
Last night’s session went very well indeed, with a lot of the rules questions being ironed out and only a few clarifications needed (see below). The real talking point of the session was powered...