Category: Games Culture

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Games Culture Three: Freedom of Movement

Encumbrance and movement go hand in hand in my book, one is the far more important cousin of the other. Where, in the spirit of emulation, one is almost irrelevant (encumbrance), the other (movement)...

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Games Culture Two: Avoiding the urge to shop

There are precious few seminal shopping scenes in fiction. Maybe Harry Potter buying his wander from Olivander in Diagon Alley? The newly-promoted Horatio Hornblower spending his scant monies on his new uniform? It’s not...

Games Culture One: Musings on Death

The death of a player character is a contentious topic on the realms of tabletop RPGs. In fact, the finality of character death in TTRPGs is one of the defining differences between those games...